Mujoco KDL Wrapper  0.5.1
MuJoCo + KDL bridge for robot kinematics and dynamics
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mj_kdl::SceneState Struct Reference

#include <mj_kdl_wrapper.hpp>

Public Attributes

const mjModel * model = nullptr
std::deque< SceneJointSlot > joints
std::deque< SceneFreeBodySlot > free_bodies
std::deque< SceneWrenchSlot > wrenches
std::deque< SceneActuatorSlot > actuators

Detailed Description

Every non-robot primitive of the scene, read and applied by update(Env *). Deques: a pointer to a slot stays valid as more are bound.

Definition at line 596 of file mj_kdl_wrapper.hpp.

Member Data Documentation

◆ actuators

std::deque<SceneActuatorSlot> mj_kdl::SceneState::actuators

Definition at line 602 of file mj_kdl_wrapper.hpp.

◆ free_bodies

std::deque<SceneFreeBodySlot> mj_kdl::SceneState::free_bodies

Definition at line 600 of file mj_kdl_wrapper.hpp.

◆ joints

std::deque<SceneJointSlot> mj_kdl::SceneState::joints

Definition at line 599 of file mj_kdl_wrapper.hpp.

◆ model

const mjModel* mj_kdl::SceneState::model = nullptr

Definition at line 598 of file mj_kdl_wrapper.hpp.

◆ wrenches

std::deque<SceneWrenchSlot> mj_kdl::SceneState::wrenches

Definition at line 601 of file mj_kdl_wrapper.hpp.


The documentation for this struct was generated from the following file: