Mujoco KDL Wrapper  0.2.2
MuJoCo + KDL bridge for robot kinematics and dynamics
Loading...
Searching...
No Matches
mj_kdl::AttachTarget Struct Reference

#include <mj_kdl_wrapper.hpp>

Public Attributes

AttachKind kind = AttachKind::World
const char * name = nullptr

Detailed Description

Where to attach a robot, object, or attachment in the accumulated scene spec. Tagged so exactly one alternative is encoded; defaulting to World keeps callers that omit attach_to anchored to the worldbody. For Site, the site's own pos/quat becomes the placement frame and the accompanying pos/euler are an additional offset on top of it (matches MJCF).

Definition at line 94 of file mj_kdl_wrapper.hpp.

Member Data Documentation

◆ kind

AttachKind mj_kdl::AttachTarget::kind = AttachKind::World

Definition at line 96 of file mj_kdl_wrapper.hpp.

◆ name

const char* mj_kdl::AttachTarget::name = nullptr

Definition at line 97 of file mj_kdl_wrapper.hpp.


The documentation for this struct was generated from the following file: