45#ifndef KDL_MOTION_PATH_LINE_H
46#define KDL_MOTION_PATH_LINE_H
49#include "rotational_interpolation.hpp"
108 const Frame& F_base_end,
111 bool _aggregate=
true);
113 const Twist& twist_in_base,
116 bool _aggregate=
true);
121 virtual Twist Acc(
double s,
double sd,
double sdd)
const;
122 virtual void Write(std::ostream& os);
represents a frame transformation in 3D space (rotation + translation)
Definition frames.hpp:572
virtual Twist Vel(double s, double sd) const
Path_Line(const Frame &F_base_start, const Frame &F_base_end, RotationalInterpolation *orient, double eqradius, bool _aggregate=true)
virtual double PathLength()
double LengthToS(double length)
virtual void Write(std::ostream &os)
virtual Twist Acc(double s, double sd, double sdd) const
Path_Line(const Frame &F_base_start, const Twist &twist_in_base, RotationalInterpolation *orient, double eqradius, bool _aggregate=true)
virtual IdentifierType getIdentifier() const
Definition path_line.hpp:128
virtual Frame Pos(double s) const
IdentifierType
Definition path.hpp:61
@ ID_LINE
Definition path.hpp:62
Definition rotational_interpolation.hpp:63
represents both translational and rotational velocities.
Definition frames.hpp:723
A concrete implementation of a 3 dimensional vector class.
Definition frames.hpp:163
Definition articulatedbodyinertia.hpp:32